Last week I lead a UX design workshop with the University of Georgia’s Graphic Design Program. We explored what it means to apply UX methods to understand user needs and then scope a problem based upon those needs. The materials that I used in this workshop are below. Feel free to use them in your classes (just credit their source, please). Note this is designed as a 3 hour workshop, although it could be developed into a larger project that expands over several classes. Feel free to reach out if you have questions about implementing it. I recommend Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions by Bruce Hanington and Bella Martin as a nice introductory text to design methods.
Workshops & Lectures
Reach out if you are interested in workshops/lectures that focus on accessibility and design or machine learning and design.
Digital Design Theory Now Available
This book begins in the 1960s, a period in which code began to pervade the design world. Essential works not only by designers, but also programmers, present the two threads of discourse—design and computation—that have rapidly merged into the increasingly interactive field of contemporary graphic design.
Read more on the companion website: digitaldesigntheory.net
Excited to keynote at the UCDA conference! I'll be speaking about collaboration, machine learning & inclusion. Hope to see you there.https://t.co/YahuNEeqoy
How to manipulate Facebook and Twitter instead of letting them manipulate you - via @techreview https://t.co/YBDIySI1Oy
“I honor the friction of disability “-Liz Jackson #AIGAdesignconf
“Dreams are maps” -JPL3
Standing at the Center of the Universe: JPL #AIGADesignConf
Excited to catch up with design friends in Pasadena! #AIGAdesignconf